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Welcome to lớn the Minecraft 1.17.10 update! The team has been working hard on gameplay improvements since the release Caves và Cliffs: Part I Introduced some fun new additions, as well as some Caves và Cliffs: Part II features as part of Experimental Gameplay.

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New Features:


Candles are now available in the game!Can be placed in clusters up to lớn four và lit using Flint & SteelPut a Candle on a Cake & make a wish!Candles can be crafted using a Honeycomb và StringCombine with dye on a crafting grid to craft different colored Candles

Potted Azaleas

Added potted Azalea và Flowering Azalea variantsJust place an Azalea in a Flower Pot!

Experimental Gameplay:

Experimental features from Caves và Cliffs: Part II are available in this update và can be enabled on the world creation screen!

Please keep in mind that these features are work in progress, still under in development, và subject to change. If you activate them, your world might crash, break, or not work with future updates. Experimental features cannot be turned off after world creation.

World height now goes up to 320 blocks and down lớn -64 blocksNew surface biomes including Lofty Peaks, Snow Capped Peaks, Snowy Slopes, Mountain Grove, & Mountain MeadowNew cave biomes including Lush Caves và Dripstone CavesRevamped cave generation adds cheese caves, spaghetti caves, lava aquifers, and flooded aquifer cavesNew ore distributionSkulk SensorGoat Horn


Performance / Stability

Fixed a crash that could occur if a structure was placed with a command in an unloaded area và that structure was deleted


Underwater fog is once again dependent on biome and appears as it shouldFixed a bug that could cause Nether Portals khổng lồ sometimes take players to wrong coordinatesFixed split-screen players not able to lớn rename items on AnvilsThunderstorms now happen as often as Java EditionBastion loot now closely matches Java EditionPlayers can no longer swim through the air under a platform, though it looked pretty coolFixed players going through Cobwebs taking fall damage before hitting the groundDescending through Powder Snow with touch controls now uses the same button as descending through ScaffoldingFixed an issue that was causing the player’s head to not animate properly with emotes


Empty Buckets can no longer be used to collect FishAxolotls no longer move their tails while playing deadFeeding Axolotls with Bucket of Tropical Fish now returns a Water Bucket instead of an empty BucketAxolotls now only spawn in complete darkness khổng lồ prevent spawning in unwanted placesThe hitbox on Axolotls is now smaller to lớn match the kích cỡ of the mobDrowned, Guardians, and Elder Guardians now attacks Axolotls on sightSkeletons now turn into Strays after đôi mươi seconds in Powder Snow, reduced from 45 secondsStrays no longer drop Wither Skeleton Skulls when killed by Charged CreepersBurning mobs can no longer destroy Powder Snow when the Mob Griefing world option is disabledTempted Goats now move at the same tốc độ as goats in Java Edition, & other similar mobs that are being temptedWhen Goats are performing a ram attack, mobs no longer retaliate against the GoatsGoat fall damage reduction is now in parity with Java Edition (-10 reduced fall damage)Goats can now continue ramming when on Slime Blocks và Honey BlocksBaby Sea Turtles no longer despawn after being hatchedBaby Horses, including their variants, are now taller and no longer exhibit Z-fighting from their legsIron Golems và Evokers are no longer sometimes aggressive on Peaceful difficultyAmphibious mobs no longer get stuck when pathing over slabs & Daylight SensorsAttacked Glow Squids no longer go dark only for the aggressor in multiplayer sessionsGlow Squid now darkens to match the surrounding light cấp độ when hurtVillagers spawned from Villager spawners on Marketplace worlds that were created after version 1.11 now correctly spawn as V2 villagersFixed a warning that could appear in split-screen when encountering Guardians


Falling Anvils và Stalactites now deal damage lớn mobs when landing in liquidAzaleas can now be Bone Mealed when placed on ClayUsing Pick Block on Azalea Leaves và Flowering Azalea Leaves now results in the correct blocks being pickedHanging Roots are now destroyed by waterLightning Rods no longer break falling blocks that land on themRooted Dirt texture is now randomly rotated, matching the behavior of regular Dirt blocksSmall Dripleaf now only drops itself when broken with ShearsGlow Lichen now only drops itself when broken with ShearsJukeboxes now only ejects Music Disks into non-solid blocks


Projectiles, such as Snowballs và Eggs, no longer cast shadowsAll dropped items now have a similar floating heightDisenchanting an thắng lợi using the Grindstone once again resets the enchantment cost penalty correctlyData-driven items now swing faster when not targeting blocksFirework Rockets obtained from ‘/replaceitem’ command now have a flight durationFirework Stars obtained from ‘/replaceitem’ command now have proper màu sắc valuesGlowing text on Signs now has an outlineBlack text on Signs can now be lit by using a Glow Ink SacTooltips are now present when holding Ink Sac and Glow Ink Sac when using a controllerInk Sac & Glow Ink Sac can no longer be used indefinitely on signs in Adventure modePlayers can no longer dye text on Signs in Adventure modePumpkins are once again accepted by Farmer Villagers regardless of their rotation when mined

User Interface

Glow chiến thắng Frame is now placed after regular thành phầm Frame in the Creative inventoryCopper Ore is now placed after other Overworld ores in the Creative inventoryDeepslate is now placed after other stones in the Creative inventoryHotbar chiến thắng tooltip duration now scales with the length of the tooltip’s textAdded a new Accessibility icon in the Settings menuItems can now be previewed in the Character Creator & equipped using the Equip buttonAdded Equip button to lớn Classic Skins & Capes tabsThe profile screen reload button is now properly localized khổng lồ all supported languagesThe “Reset to Default” button in the Accessibility settings now resets the Text Background Opacity sliderFixed a typo in the “Loom” section of “How lớn Play”The counters on empty tabs of the Play screen now display zero instead of an empty, grey boxFeatured item thumbnails now fit within the Featured Items window in Character CreatorWhen not signed into a Microsoft Account, players are now presented with a button prompting them lớn sign in on the Play screen so that they can view RealmsRealms Plus nội dung expiration timers now appear properlyRealms Plus timers now only appear within 30 days of expiring


‘/title clear’ now correctly clears the title and subtitle from the HUDFrosted Ice can now be used in any command that accepts a block, such as ‘/setblock’ và ‘/testforblock’

Technical Updates:

Updated Add-On Template Packs

Updated Add-On templates for 1.17.10 are available for tải về with new resources, behaviors, & documentationResource Pack Template: Pack Template (Includes documentation):

Stability và Performance

Added better error handling for JSON parsing. Also added several new nội dung errors for nhà cửa parsing as well as for loot tables


Players are given a content error when custom recipes are invalidRenamed “minecraft:scaffolding_climber” to “minecraft:block_climber”. It now processes climbing both Scaffolding and Powder Snow


Loot chests with Seed=0 now correctly randomize if placed on the same coordinates.

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Chú ý that Pick Blocking a Vanilla loot chest before opening it will now result in identical loot in each copy unless the seed is set to lớn 0 in the NBT

Dedicated Server

Added back missing symbols for Bedrock Dedicated hệ thống on Linux

NPC Dialogue

Content creators can now create multi-page dialogues with branching narrative for NPCs using the ‘/dialogue’ command and dialogue JSON files

Data-Driven Mobs

The Ender rồng rendering and animations are now fully data-drivenThe Ender Crystal rendering and animations are now fully data-drivenThe Horse rendering and animations are now fully data-drivenThis work supports all Horse variants (Horse, Mule, Donkey, Zombie Horse, Skeleton Horse) & all Horse versions including:v1 (engine version 1.2.5 and earlier)v2 (engine version 1.2.6 to lớn 1.17.0)v3 (engine version 1.17.10 & onward). This will be a cleaner version of the v2 model, with less confusing bone naming

Data-Driven Items

Updated documentation for ‘DisplayNameItemComponent’

Data-Driven Blocks